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CS/SE
Course Assessment |
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Course
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CS 4336 |
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CS 4386 |
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Class Learning Objectives
CS4392 Computer Animation
Ability to understand different animation techniques to
automate movement
Ability to program animation algorithms in a high level programming
language
Ability to program animation with the help of Graphics Libraries
Ability to implement Keyframing and interpolation techniques
Ability to implement Physically based animation, and collision
Ability to build hierarchical articulated figures
Ability to understand and implement forward and inverse kinematics
Ability to implement a behavioral/parametric/ procedural
model
Ability to combine two or more animation techniques to control
a single object
Ability to wrap algorithmic animation solutions for use
in a commercial application
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