CS/SE Course Assessment
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CS 4336
CS 4386

Class Learning Objectives

CS4392 Computer Animation

Ability to understand different animation techniques to automate movement
Ability to program animation algorithms in a high level programming language
Ability to program animation with the help of Graphics Libraries
Ability to implement Keyframing and interpolation techniques
Ability to implement Physically based animation, and collision
Ability to build hierarchical articulated figures
Ability to understand and implement forward and inverse kinematics
Ability to implement a behavioral/parametric/ procedural model
Ability to combine two or more animation techniques to control a single object
Ability to wrap algorithmic animation solutions for use in a commercial application